#woutput {wnd} [color] {text}
  add [colored] text to output window and to log if logging this window
  if color equals to "colorcodes", then text parsed as containing
  color-tags:
    &d/&D - black/dark black/grey/white
    &r/&R - dark/bright red
    &g/&G - dark/bright green
    &y/&Y - dark/bright yellow/orange
    &b/&B - dark/bright blue
    &p/&P - dark/bright pink/magenta
    &c/&C - dark/bright cyan/blue
    &w/&W - dark/bright 
    &&    - single '&' character  
